Heroic stats breakdown for understanding and applying

Heroic stats breakdown for understanding and applying
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Its come to our attention that many dont understand how exactly how Heroic Stats work. So this will break down them for you. Please take the time to read it will be a in-depth guide.

Heroic Strength: Increases Endurance. Improves the percentage of AC that gets tranfered from your shield to be used for damage mitigation. It also improves melee attack damage (minimally... very minimally)

Heroic Stamina: Increases HP, HP Regen, and HP Regen Cap as well as all three of the same things for endurance (This is one of the best Heroic Stats for all classes)

Heroic Intelligence: Increases MP, MP Regen and Max MP Regen for Int Casters (This is one of the best Heroic Stats for Int Casters)

Heroic Wisdom: Increases MP, MP Regen and Max MP Regen for Wis Casters (This is one of the best Heroic Stats for Wis Casters)

Heroic Agility: Increases AC, Dodge, Block and Many of the most important Mod2s which we'll discuss later; Also Increases Endurance, Endurance Regen & Endurance Regen Cap (If you take hits as a class - even sometimes - this is a VERY important Heroic Stat)

Heroic Dexterity: Increases the chance that AAs and Combat Abilities like Headshot, Decap and Assassinate Proc as well as increasing Parry/Riposte and Crit Chance, also effects Spell Critical Damage Percentage (One of the most important Stats for Melee)

Heroic Charisma: Increases Faction Gains/Loses and improves average charm duration.

Ok now that we have a basic understanding of the in_depth break down of the basic use of these stats lets look at how they effect Heroic Stats.

Accuracy: Checks against NPC Avoidance to determine if you hit. (Dexterity)

Avoidance: Checks against an NPCs Accuracy to determine if you're hit. (Agility)

Combat Effects: Increases your chance to proc with all skills, abilities and weapons. (Dexterity)

Damage Shielding: Increases YOUR Damage Shield damage. (Strength)

Damage Shield Mitigation: Decreases damage sustained from enemy Damage Shields. (Strength)

DoT Shielding: Decreases DoT damage sustained. (Intelligence or Wisdom)

Melee Shielding: Mitigates incoming melee damage by a %. (Stamina)

Spell Shielding: Mitigates incoming spell damage by a %. (Intelligence or Wisdom)

Strike Through: Checks against an enemies Parry/Riposte/Dodge. Higher Strike Through gives you a chance to win the roll and punch them in the face anyway. (Agility)

Stun Resistance: Gives you a fixed percent chance to not be stunned (Stamina)

if you have any questions about this please feel free to ask your team leader what stats you should be focusing on

thanks
Bobblin Fordawrabbit





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